The idea behind Ultraball was to create a lighthearted game that would inspire good communication and teamwork.

A fast paced game that wouldn’t eat up all your time, that you could play a few rounds of after work.

A gorgeous piece of art for all ages to enjoy.   Something simple and concise, something that a small team could bring to to a high level.

I saw many people creating entire worlds and I didn’t feel confident in creating something that grand, that complex.

I wanted something that would stir the imagination, that people could see and wonder what the heck?

From the mind of Kozen D. Gray.

Art by the wonderful Ang Chen!