The idea behind Ultraball was to create a lighthearted game that would inspire good communication and teamwork.
A fast paced game that wouldn’t eat up all your time, that you could play a few rounds of after work.
A gorgeous piece of art for all ages to enjoy. Something simple and concise, something that a small team could bring to to a high level.
I saw many people creating entire worlds and I didn’t feel confident in creating something that grand, that complex.
I wanted something that would stir the imagination, that people could see and wonder what the heck?
From the mind of Kozen D. Gray.
Art by the wonderful Ang Chen!